Hi, I'm trying to find all the rules that make a pinwheel tiling in order toget a gc script.
I'm writing whatever important I find so that maybe you can give me your feedback....
I think there are several way to get it:
1_ draw a triangle and subdivided it into 5 similar triangles.
2_Draw one triangle and starting with rotations, translations and reflections.
STEP 1: drawing a pinwheel triangle (1,2,?5)
STEP 2a : rotate it with certain angles that, (I guess are different dipending on the position of the first triangle)
STEP 2b : divide it into 5 similar smaller triangles
STEP 3 : scale the resulting triangle composed of 5 other triangle with a scale factor of ?5
STEP 4 :so on...
What is not clear yet is the starting point....draw and subdivide a triangle or draw it and rotate with angles as arct (0,5) ???
Thx
Manu